The project
Season 1, rebuilt.
An ambitious return to the original island.
The goal
A native game that launches from Aurora on a real RGH Xbox 360, targeting 30 fps and staying as close to Chapter 1 Season 1 as possible.
The console build and performance target are still ahead.A from-scratch engine
A custom engine with a D3D9-class renderer, built to fit the Xbox 360’s limits.
The original v1.10 game files guide weapon values, sounds, animations and world assets. Assets are converted and reduced for the console.
A small, familiar battle royale
The plan is solo matches for 15–20 players, supported by a dedicated server. Gameplay is currently being developed on PC before the console port.
See development progress →
Built from the original v1.10 files